From the show’s website: “Thousands of fans fill out applications and gather in front of the stage with a traveling version of the famous Wheel and Puzzle board. Applications are drawn at random throughout the event, calling individuals on stage in groups of five to participate in a brief interview, play a version of the “Wheel of Fortune. US game-show version of 'hangman' in which contestants solve word puzzles for cash and prizes. Watch the Most Incredible Wheel of Fortune Solves Ever Jaw, meet floor. Sat, May 23, 2015.
Great for families; Jeopardy uses the format well while staying faithful to the show; multiplayer support with a single pair of Joy-Cons
Wheel of Fortune look and runs like an outdated Wii game
When I was a kid, my mom bought my sister and me a copy of Wheel of Fortune on N64. It wasn’t something either of us had asked for on that particular shopping trip, and it wasn’t a show that regularly aired in our household. Maybe it was on deep discount, or maybe mom just thought it would be something innocent she could get my sister and me to play together. Regardless, the game found its way into our collection and it did prove to be a fun, occasional distraction. America’s Greatest Game Shows brings together Wheel of Fortune and Jeopardy in one Switch cartridge. While it’s not a perfect compilation, it does prove to be the kind of innocent outing families can be happy to have around the house.
Right from the start, America’s Greatest Game Shows proves to be a rather unique cart. Boeing b777x. Rather than accessing the two games from one, in-game menu, placing the cartridge inside the system prompts icons for both Wheel of Fortune and Jeopardy to jump on to the Home screen. Of all the physical releases I’ve played on Switch, I’ve never once seen a compilation do this before. On one hand, it does make for easier access when you just want to play one game or the other, on the other hand, it does make flipping through the two games a slight bit more time consuming. It doesn’t actually impact the games either way, but it did seem to foreshadow the disjointed nature of this compilation.
Wheel of Fortune, in a lot of ways, is a faithful recreation of its source material: three contestants spin the wheel, choose letters and attempt to solve each puzzle. One issue my sister and I frequently encountered with the aforementioned N64 version of Wheel of Fortune was a lack of puzzle variety: once we’d played the game a handful of times, we started seeing the same puzzles start to crop up again and again. Thankfully, in my playthroughs of the Switch version, I never found this to be the case. There seemed to be a good variety of different puzzles and there were some really unique ones, as well.
Unfortunately, Wheel of Fortune’s faithfulness to the source material isn’t always a good thing. There are several inclusions, particularly in regards to the game’s prizes, that just don’t make a whole lot of sense to include in a video game. With a game like this, what extra bragging rights over friends or family members do you get if you win a fake “Cruise Ship Trip” or “Half a Car?” On the show, these are tangible things that the competitors, of course, want to win. In a video game, the inclusion is a bit mystifying.
There’s no option to turn off these “prizes,” but players can tailor them to their liking: instead of winning a fake cruise, it can be a trip to France, or Egypt. Instead of a car, players can compete for an SUV. In fact, the game offers a plethora of options to customize not only the prizes, but their avatar and the game’s appearance, as well. Players can even change the suit and dress worn by “Male Host” and “Female Host,” respectively, as Pat Sajak and Vanna White’s likenesses haven’t been lent to this particular version. Unfortunately, no amount of customization could ever make any of the characters in Wheel of Fortune look any less generic.
Wheel Of Fortune American Game Show On Tv
These are mostly minor gripes, but a more notable problem I encountered with Wheel is the fact that the game just doesn’t run all that smoothly. Everything just feels a bit choppy as the game chugs along. I never encountered any crashes or significant issues, but the game looks and feels like a ten-year-old Wii game, in a number of ways. Between the game’s longer load times, cheap graphics and even the unnecessary (though optional) waggle controls, the game just never feels like a 2018 Switch release should.
Where Wheel of Fortune strives for accuracy, Jeopardy embraces a different approach. The game is still faithful to the show’s core concept, but the developer clearly attempted to make it work within the format of a video game. The result is a more stripped down approach: there’s no placeholder for Alex Trebek (can you even have a placeholder for Alex Trebek?), no ridiculous avatars and no fake TV sets or nonsensical winnings. Instead, the game plays closer to the type of trivia challenge you would find in some bars or in a Dave & Buster’s location, and it’s honestly all the better for it. It might not be the most thrilling visual approach in the world, but it’s far more appealing than Wheel of Fortune’s presentation.
Having never played a video game version of Jeopardy, I was curious to see how the game would handle the way questions are answered. After all, contestants on the show don’t get multiple choice answers. While multiple choice is unavoidable (granting each player at least a 25 percent chance of getting the answer right), the game does throw up a roadblock to prevent players from taking advantage: the multiple choice options don’t appear until after the player buzzes in. It might seem like a minor inclusion, but it keeps the game’s focus on knowledge, rather than luck.
Jeopardy’s developers have clearly paid attention to other trivia options on the market, giving players an experience that feels like Jeopardy, but doesn’t feel constrained by the limits of the show. The game impressively tracks each player’s stats, including number of correct answers, average response time, favorite categories and more. There are also daily challenges to partake in. Finally, the more you play, the more categories and questions that are unlocked, adding a bit more replay value.
Wheel Of Fortune American Game Show
While the two games on display are significantly different in many ways, they do share some good commonalities between them. Both titles offer multiplayer support with a single pair of Joy-Cons, making it easier to play with a roomful of people. Wheel of Fortune actually takes it a step further, allowing three people to play with just a single Joy-Con. Both games also offer Quick Play experiences, allowing for matches that last in the 10-20 minute ballpark, enhancing the game’s pickup-and-play nature.
Like that N64 Wheel of Fortune game of my youth, America’s Greatest Game Shows isn’t anything to write home about. While Jeopardy offers a fairly strong trivia option for Nintendo’s handheld hybrid, Wheel of Fortune is a bit of a quick cash-in that feels a generation or two behind the curve. But, if you’re a diehard fan of either of these shows or you’re just looking for an innocent game for the family to play, you could do a whole lot worse than America’s Greatest Game Shows.
Nintendojo was provided a copy of this game for review by a third party, though that does not affect our recommendation. For every review, Nintendojo uses a standard criteria.
Do your residents enjoy watching television game shows? Consider adding the game shows to your monthly activity calendar with these following tips:
- Family Feud. Print out a few Family Feud questions and write out the answers and points to the questions on a white board. Cover the answers with pieces of construction paper. To play the game, divide residents into two teams. Give the first person from each team an item (like a piece of candy or a pen) to hold while you ask a question for only those two people. Tell the two residents to throw the item on the floor (the buzzer) but not to give the answer until you call on them. When you have decided who threw their item on the floor first, ask that person for an answer. If that person gets the top answer on the board, ask them if their team wants to play or pass to the other team. Continue asking residents to name more answers to that question until the team gets three strikes. At that time, ask the opposing team for an answer that is on the board. Be sure to keep track of the points to see who wins. To play the final round, ask two members of the winning team, at different times, five other Family Feud questions and see if their answers score at least 200 points total. Award prizes to the winning team.
- Wheel of Fortune. Print out a copy of the current wheel or a basic wheel and glue it to a piece of cardboard to make it sturdy. Using a pushpin, adhere a paper clip to the center of the wheel. To play, ask residents to spin the wheel by flicking the paper clip to see how much money they are playing for. Use a white board or a large piece of paper to write out the puzzle using blanks. Once a resident guesses a correct letter, write the letter into the puzzle. Consider laminating a small letter board that you can hand to residents when they are trying to guess a letter. Use a wipeable marker or crayon to scratch out the letters that have already been called. To make the games more interesting, consider creating puzzles that connect with your facility. For example, ask your Dining Services Coordinator what they are serving for dinner, and make that one of the puzzles called 'What's for Dinner?'.
- Jeopardy! Print out trivia to use as questions for the game. On a white board, divide the board into six columns and five rows. Label the top of each column with the topic, and write in the numerical amount for each row (i.e., write in $200 in the six spaces in the first row, $400 in the six spaces in the second row, $600 for third row, $800 for fourth row, and $1000 for fifth row). Have each resident compete individually. Invite one of the residents to start by picking a square. Ask the question and have the residents raise their hands to answer. Be sure to let the residents know that they have to answer in the form of a question. Ask a volunteer to keep track of the residents' points.
- Hollywood Squares. Print out random trivia to ask. Draw a giant Tic Tac Toe board on your white board and recruit a staff member to act as the 'celebrity.' (You will ask questions directly to the 'celebrity,' and they will have to answer the questions authoritatively, even if they are guessing.) Divide the residents into two teams, the Xs and the Os. Ask your 'celebrity' the first question, and then ask a member of one of the teams if they agree or disagree with the 'celebrity's' answer. If the resident is correct, then they can place their X or O on the board. The first team to get three straight Xs or Os wins.
- Are You Smarter Than a 5th Grader? Recruit a volunteer to print out math, science, English, and social studies questions to use for the game. Divide residents into two teams. On a white board, copy the game board for each team so that they can see that they must answer two questions from each level in any order to advance to the million dollar round. Recruit two staff members (or two fifth graders, if available) to be each team's classmate. Whenever a team gets stumped, they are allowed to peek at their classmate's answer and choose whether to use it, copy their classmate's answer, in which case they must use their classmate's answer, or save their classmate's answer so that if the team answers incorrectly, they can still use their classmate's answer if it is correct. If at any time, a team 'flunks out' and gets an answer wrong, they must all state 'I am not smarter than a fifth grader!'
- Minute to Win It. Use a stop watch to time residents to see if they can complete a game within 60 seconds. If they do, they can either take the prize (a small wrapped gift, like a piece of candy) or compete for a better prize (a bigger piece of candy, etc.) Gather game ideas or use games in your activity closet for residents to play, like throwing five rings around a bottle within 60 seconds or stacking three tiers of Dominoes within 60 seconds.
- The Price Is Right. Pick out a few games that you want contestants to play. You may want to choose games that are logistically easier to play like the Clock Game, in which the contestant tries to guess the price of an item within 30 seconds and is told to bid 'higher' or 'lower' until he or she guesses the correct price. Beforehand, ask a volunteer to download prices and pictures of grocery items that you will use for the games. To play the contestant row part of the game (which determines who plays the games onstage) and showcase showdown, simply download pictures and prices of higher ticket items for residents to bid on. Whoever bids closest without going over, wins the prize and a chance to play the game onstage (if playing contestant row) or wins the showcase (if playing showcase showdown).
- What's My Line? Invite residents to guess the occupation of one of your facility's newer residents by asking 'yes' or 'no' questions, like 'Did you work in an office setting?' or 'Did you have a personal secretary?' When it is their turn, a resident can keep asking questions as long as the answer is 'yes.' Once they receive a 'no' to one of their questions, the next resident gets a chance to ask a question. Award a prize to the resident who guesses the correct occupation.